The Last of Us Part I release marred by performance issues. The launch for PC version of The Last of Us Part 1 has been disappointing for fans. Players are complaining about performance issues The Last of Us™ Part I. ♥♥♥♥♥♥ up PC port. VRAM allocation are fixed between the OS and the game, so it made less VRAM that can be use by the game for no apparent reason (probably also legacy code from PS5 version). The medium texture are questionable because it way blurier compared to High. Take the long-awaited PC version of "The Last of Us Part 1." "Horizon Zero Dawn" on PC was finally fixed, but the game should never have been released in the state it was. The PC port The Last of Us Part 1 hotfix coming today followed by a patch on Friday. It's a good thing they are acting so quick, but this shouldnt be celebrated, they delayed the game by nearly a whole month, and it seems like they never bothered testing the game before release. Its so stupid. News by Matt Wales News Reporter Published on 26 Apr 2023 19 comments Follow The Last of Us Part I Naughty Dog has released a fourth update for its widely lambasted PC port of The Last Sony also recently released The Last of Us Part 1 for PC following its trend of importing PlayStation exclusives to the platform. However, the port didn't have the smoothest of launches and was Marvel’s Spider-man Remastered was a PS5 port, but fundamentally a PS4 game. It still used the same engine the original and Miles Morales did, which both were built with PS4 limitations in mind. Simple texture boosts and some extra graphical effects on an already pretty game. The Last of Us Part 1 was remade with the PS5 in mind. On today's Daily Fix: Naughty Dog has announced that the PC version of The Last of Us Part 1 will be delayed by a few weeks from its original March 3 release date to March 28. Free-to-play, team It also includes platform and hardware-specific fixes. Fixed a crash that may occur while quickly swapping between character skin thumbnails. Fixed a crash that may occur on version 1.0.1.6 during shader loads when booting the game for the first time. Fixed one known crash that would happen randomly during gameplay. It was a great experience, unlike the PC port. So what really happened with the poor PC port? Well, I believe the developers rushed the launch. As you may know, The Last Of Us TV Show aired on HBO just recently, and hence this was the perfect time to launch the PC version. It seems like the developers may have rushed to launch the PC port at a 4kJGH6.